Lecture Content

Coding Techniques

  • I used a Rigidbody in order for the ramps and cubes to be pushable.
  • I know this doesn't really count as coding, but I did borrow some assets from Unity's (Deprecated) Standard Assets Pack. These assets include their Third Person Character Controller alongside their Camera System.

Future Mechanics For Part 2

  • I want to add  the pushing the cube to its corresponding color mechanic into more levels using different color / materials.
  • I also want later levels to slowly combine these different mechanics all into one level.

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This project was created for a college assignment.

Comments

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hey Jaden, it's been a while. how've you been?

It has been a while, and I've been ok. How have things been for you Alan?

it's been okay. also, there is something i really need to talk to you about.

What is it? Do we need to talk in private?

Yeah

Ok, want to privately chat through Deviant Art?