Microgame: Johnny Appleseed
NOTICE: If the sound isn't working, try clicking on the game to fix it.
DESCRIPTION: This is a custom microgame where you have to catch apples with your apple basket.
INCLUDED: My game utilizes the 'Lists & Loops' that we covered from our previous lecture. The apple tree uses a list in order to organize the apples that fall from it.
CREDITS:
- Apple Tree Model by fakepad
- Basket Model by Lauren Herda
- Bench Model by Berk Gedik
- Apple Model & Ground Textures by tinyBuild
- Arm Model by Daniel Mullins Games
- Music by Alexander Falinski
This project was created for a college assignment.
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30 Seconds of Gameplay 48 MB
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